Savannah Fleming is a Melbourne 3D artist currently looking for work in the Games and VFX industry. She specializes in hard surface and organic modelling and texturing and is generally interested in character design, fashion, music and games.
I worked as a remote Freelance 3D Artist, primarily character design and modeling, but occasionally environment assets, as Daisy Studios - a small Los Angeles based studio ran by Kyt Janae.
I was a hard surface modeler and texture artist at Grease Monkey Games and leader of the Parts Team. I worked on our latest game "Torque Drift 2" a JDM style realistic drifting game available now on the Epic Games Store. As the Parts Team Lead, I managed a team of Junior artists and we were responsible for modelling, texturing, importing and optimizing all the customizable parts in the game - Steering Wheels, Seats, Shift Knobs, Alloys, Tires, Spoilers Etc. I also was in charged of our teams Plastic SCM Branch, so I managed the importing and exporting and version control for all our assets. As a team we worked together with Technical Artist to create and implement some excellent efficiency improvements in our workflows, leading to a more optimised game.
I was a 3D All Rounder for Liminal VR who primarily make educational and workplace safety VR experiences as well as their flagship product available on the Meta Store - a VR based therapy platform. My responsibilities were wide ranging and changed day-to-day, as small studio members usually wear many hats. I did character design modelling and texturing, clothing, environment assets, lighting, product testing, sound design, game design and VFX in Unity, graphic design, wed design, tech art, pipeline optimisation and I was also responsible for training new hires and booking voice actors.